We're pleased to announce that Grand Theft Auto: III is finally released!
- Added Ultimate Asi Loader, Cleo, and ModLoader.
- Added SilentPatch (February 22, 2020 update) wich fix numerous issues.
SilentPatch Featured Fixes
Mouse will not go beyond the game rect now, allowing to play the game on multimonitor setups without problems
More precise frame limiter, reducing lag spikes a bit when playing with Frame Limiter on
The game will not ask for a CD when all audio files are copied to the disk anymore
In 1.0, armour cheat is now TORTOISE - like in 1.1 and Steam versions
In 1.0, BOOOOORING cheat now works properly - like in 1.1 and Steam versions
Mouse sensitivity is now properly saved - like in 1.1 and Steam versions
Headlight coronas now display properly (as they do on PS2, XBOX and PC Steam versions)
Purple Nines Glitch has been fixed
Game now performs a bit better on high FPS. It doesn’t freeze on fadeouts anymore, although it still has issues with car physics, gravity and sounds. Therefore it’s still recommended to play with Frame Limiter set to ON
Rhino spawned via a cheatcode doesn’t stay on map forever anymore
Blista now can be lifted by a car crusher crane - instead, now it cannot lift Coach
Shooting from M16 in 1st person mode now increments bullets fired stat properly (so you can’t score Accuracy to be more than 100%)
Wet road reflections render properly again (just like with Road Reflections Fix)
Reintroduced light glows under weapon/health/armour pickups, bribes, hidden packages and money pickups - they showed only on PS2 due to a bug in all PC versions
Trace (Destination) blip is now scaling to the resolution properly
Garages-related and rampages-related texts now scale to the resolution properly
All texts now have proper shadows (depending on chosen resolution, without the fix they’d appear thinner etc.)
Free resprays will not carry on a New Game now
Fixed ambulance and firetruck dispatch timers - they reset on New Game now
The game will not create more than 32 blips at once now - while this never happened in an unmodded game, it could have happened due to exploits and potentially corrupted the save
FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming
Alt+F4 now works properly
Some car panels now are detached after car’s explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)
Metric-to-imperial conversion constants have been replaced with more accurate ones
Pathfinding for cars chasing the player has been improved (most notably, it may result in ‘Bait’ being much more playable)
All censorships from German and French versions of the game have been removed
Bombs in cars stored in garages now save properly
Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
Car generator counters now work properly for generators with fixed amount of spawns
Keyboard input latency decreased by one frame
Fixed a crash after playing the game for a short amount of time without a sound card
Made the game select metric/imperial units basing on system locale settings
Fixed corona lines rendering on non-NVIDIA graphics cards
Corrected FBI Car secondary siren sound
Fixed siren corona placements in Firetruck, Ambulance, Enforcer
Fixed taxi light corona placement for Taxi
Fixed police chopper’s search light placement
Enlarged the bounding box of Catalina’s chopper and the police chopper to prevent it from being cut off on screen edges
Fixed cranes and night windows disappearing when viewed from up close
Fixed a glitch allowing lightless taxis to spawn in traffic
Car reflections are now displayed correctly on Steam version
- Added Ginput (by silent). This way your PlayStation 3 and XBOX 360 pads will be handled by the game just perfectly.
- Added WidescreenFix.
- Added SkyGfx.
- Added Reffix, to Fix Road Reflections.
- Added Classic Axis and SA Vehicle Camera Port to enhance the camera controls.
- Added 2dfx, wich enhance the lights (LampPosts) effects.
- Added a GTA IV looking like HUD.
- Added an enhanced Particle.txd
- Added Xbox Version HD (Textures, Skins, Vehicles,+Fixes )
- Game converted to DirectX 9.
- Added Reshade, to add more graphical effects.
- ""gta3.exe"" large adressed that way the game can read more than 2GB ram and works perfectly on 64-Bits devices.
- Added an achievements system to make the game more fun.
Downloading and installing
To download the Vanilla Remastered GTA:III package simply click on the following link: Download
It is recommended to install this on a clean game! In order to install, simply extract everything from the zipped archive to your game directory (root directory)
Special thanks to @Mayo for uploading the package